Search found 73 matches

by Admin
Tue Aug 14, 2007 8:36 pm
Forum: General Discussion
Topic: old unofficial DWmembers page
Replies: 5
Views: 4022

Interesting :)
by Admin
Fri Mar 30, 2007 12:37 pm
Forum: Suggestions for the Devs
Topic: Bank of Orkney
Replies: 7
Views: 8496

the DW world prolly needs to be rebalanced.
The item creation of "Perfect" items made things a bit easy.


Something to keep in mind.
by Admin
Fri Mar 30, 2007 12:28 pm
Forum: Suggestions for the Devs
Topic: "Sit This One Out"
Replies: 5
Views: 7495

experience comes from actively doing something; defending is actually actively doing something. Protecting oneself as an asset.

"Hiding in the shadows" - well, it's a rogue skill that gets better with experience.

All that said, there could be a way to shorten keystrokes for battles.
by Admin
Sat Mar 17, 2007 9:47 am
Forum: General Discussion
Topic: DONT FEED THE TROLLS OR OTHER ANIMALS!!! ANTI-SPAM
Replies: 6
Views: 8912

DONT FEED THE TROLLS OR OTHER ANIMALS!!! ANTI-SPAM

Please reply to all legitimate posts.
Ignore spam.

We will prune the spam every day very easily and some other measures are on the way.


Thanks!
by Admin
Sat Mar 17, 2007 9:25 am
Forum: Suggestions for the Devs
Topic: Modding Suggestions
Replies: 39
Views: 30028

SSS has approx. 200 more boxes for sale in partnership with Decklin's Domain via that website. Manuals and all. Modding Suggestions are all very good. There are some that can implemented very easily (tile templates, spell/monster/items updates) and some will require an intensive project timeline (GU...
by Admin
Sat Mar 17, 2007 9:09 am
Forum: General Discussion
Topic: Mac Version
Replies: 1
Views: 5743

Certainly worth a shot. Will reply more later, but now just replying to keep this thread alive.
by Admin
Thu Jul 06, 2006 7:00 pm
Forum: Technical Help
Topic: BLACK OUT THIS WEEKEND
Replies: 8
Views: 9039

BLACK OUT THIS WEEKEND

We are migrating this weekend and will have everything up again on Monday.


More help coming soon. Thanks for your patience and thank you old timers, for helping in the forums!


Admin SSS
by Admin
Thu Jul 06, 2006 6:59 pm
Forum: General Chatter
Topic: BLACK-OUT THIS WEEKEND
Replies: 1
Views: 5466

BLACK-OUT THIS WEEKEND

We are migrating this weekend and will have everything up again on Monday.


More help coming soon. Thanks for your patience and thank you old timers, for helping in the forums!


Admin SSS
by Admin
Mon Mar 27, 2006 8:05 pm
Forum: General Discussion
Topic: Patches
Replies: 6
Views: 5214

Just placed an announcement in this Forum.

We are still around and we are moving forward on some items.
by Admin
Mon Mar 27, 2006 8:03 pm
Forum: General Discussion
Topic: Activity Updates
Replies: 4
Views: 8262

Activity Updates

We are still active, but progress is slow as we replace team members and work on soldifying current projects. One project is the port of the game to the Mac OS. More details soon, but this will be ready for sale through a third party very soon. Not by the end of March, but definitely before the Summ...
by Admin
Sun Dec 04, 2005 6:53 am
Forum: Mods Discussion
Topic: BT Mod being tested, but some bad news as well
Replies: 90
Views: 69729

Figurines...
Some are class dependent
Action Editor


Can someone volunteer to send Support a list of issues with the editor?
by Admin
Fri Nov 25, 2005 8:29 am
Forum: Suggestions for the Devs
Topic: Audio and other media
Replies: 0
Views: 18620

Audio and other media

Multimedia suggestions.
by Admin
Fri Nov 25, 2005 8:28 am
Forum: Suggestions for the Devs
Topic: Game Play Suggestions
Replies: 17
Views: 15109

Game Play Suggestions

Post them here.
by Admin
Fri Nov 25, 2005 8:27 am
Forum: Suggestions for the Devs
Topic: Graphics Suggestions
Replies: 1
Views: 5406

Graphics Suggestions

I'll leave the other thread well enough alone. Good suggestion.


This thread will be for general graphics suggestions.




Keep them coming!
by Admin
Fri Nov 25, 2005 8:22 am
Forum: Suggestions for the Devs
Topic: More differentiated graphical elements
Replies: 25
Views: 18625

We could start with the graphics, as it would be the easiest to implement, but a randomizing algorithm for garnishes could be something for an upgrade.