Search found 103 matches
- Wed Sep 30, 2009 3:23 pm
- Forum: Mods Discussion
- Topic: Tales of the NortH
- Replies: 13
- Views: 12764
I added a quick script for the note. No test was conducted, but it'll give you an idea where it should be. I cannot remember what was intended for the drape, but if I were to do something now I would place it in the keep. I think that an event in the dungeon would be best. Devil Whiskey has changed ...
- Sun Sep 27, 2009 7:52 am
- Forum: Mods Discussion
- Topic: Tales of the NortH
- Replies: 13
- Views: 12764
I'll add the fixes to the megamod and upload the new version soon. I never really finished TotN. I lost interest when I found myself without any support from the Devil Whiskey developers. Instead I moved on to try and fix the beta patch that they released and also created the first megamod. But TotN...
- Sun Sep 20, 2009 4:07 pm
- Forum: Mods Discussion
- Topic: Updated MegaMod
- Replies: 7
- Views: 7822
- Thu Sep 17, 2009 8:01 am
- Forum: Mods Discussion
- Topic: Tales of the NortH
- Replies: 13
- Views: 12764
- Wed Sep 16, 2009 10:15 am
- Forum: Mods Discussion
- Topic: Updated MegaMod
- Replies: 7
- Views: 7822
- Wed Sep 16, 2009 7:09 am
- Forum: Mods Discussion
- Topic: Tales of the NortH
- Replies: 13
- Views: 12764
I have some fixes ready, but I have just purchased a new PC and have not yet been able to complete my changes for the megamod. I have some item changes ready. The blackmetal items are a small step up from perfect items, but the longsword is bugged. This is corrected in my build and I have also stand...
- Tue Sep 08, 2009 3:14 pm
- Forum: Mods Discussion
- Topic: Updated MegaMod
- Replies: 7
- Views: 7822
Thank you for continuing to add new quests and content. I am currently going through the Temple of the Elements and it looks great. I will be releasing another update once I complete a little testing. I have a few more fixes to some scripts and some monsters/items as well as some cosmetic changes fo...
- Sun Jan 25, 2009 2:26 pm
- Forum: Mods Discussion
- Topic: MOD merging
- Replies: 65
- Views: 51231
I didn't even think about including the sources files for those. The base used is from the beta patch. The latest version of the megamod does have new monsters and items. If there is any desire to perform additional merging then I can send those along. Are there any other updates that should be incl...
- Sun Jan 25, 2009 2:19 pm
- Forum: Mods Discussion
- Topic: Action Editor
- Replies: 4
- Views: 5392
- Fri Jan 09, 2009 1:59 pm
- Forum: Mods Discussion
- Topic: Bard's Whiskey - Revisited
- Replies: 101
- Views: 74033
Well, I certainly did not mean to make anything difficult. The idea of the patch was to make it easier to mod by creating a single, clean source. When I was finally able to include a good monster source and the xp charts I think that goal was achieved. Plus, the beta patch, when released, was basica...
- Sat Dec 27, 2008 7:03 pm
- Forum: Mods Discussion
- Topic: MOD merging
- Replies: 65
- Views: 51231
Rick, refresh my memory. The guy in the gateway was just there for show-there was no additional quest-right? If you have opened the gateway in the keep and met the person within then be sure to pay attention to his dialog. Yes, he has sent you on a new quest. If you do not know of the place he desc...
- Fri Dec 26, 2008 7:55 pm
- Forum: Mods Discussion
- Topic: MOD merging
- Replies: 65
- Views: 51231
- Tue Dec 23, 2008 8:29 am
- Forum: Mods Discussion
- Topic: MOD merging
- Replies: 65
- Views: 51231
- Fri Dec 19, 2008 7:30 am
- Forum: Mods Discussion
- Topic: MOD merging
- Replies: 65
- Views: 51231
- Tue Dec 16, 2008 2:57 pm
- Forum: Mods Discussion
- Topic: MOD merging
- Replies: 65
- Views: 51231
The only thing in there with today's date was the olias script. I did that and still get ctd. Are there other files in there that I need to save over the current files? That file is not the one of those that needed to be replaced. You should apply the entire update to revert some things to a previo...