Post here and share with us your suggestions:
What would you like to see in a future upgrade?
What would be ideal for a sequel?
What doesn't work well (be nice about it)?
What would be an interesting add-on feature?
Graphical elements..?
It would be great if a character had the chance to "sit out" a round of fighting instead of "defending".
I mean when you're down to defeating your last enemy and YOU KNOW your 1st character can take care of him, there shouldn't be a need to involve everyone else in the fight.
The point is to cut down on the combat text... thus making for a shorter battle. Also, everyone in the party should still get XP whether or not they fought.
origen wrote:I guess since you are still in the midst of the battle, so you are getting experience.
Although, by that logic, when a rogue hides in the shadows, he really isn't in the battle either, so I guess that shoots that theory out of the water.
Yeah, so I guess everyone should get xp unless they are dead, withered, stoned or whatever.
I've still got a ways to go though. I've only been playing a few weeks and only around level 25. I'm glad I finally got that dragon defense spell 'cause those drags have been aniahlating my party.