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Any newer Items of Creation?

Posted: Mon Aug 10, 2009 2:44 am
by Growler
Are there any newer craftable items? -since v2.0?
If so, anyone know the recipes?

I'm trying to build up a newish group for playing the harder mods in the MegaMod, and just starting to craft.. gotta love those Perfecto Long-Ace Sword Fishers! And Amulets o' Speedo, Perfecto Robos, and Chainmails of Perfection. :wink:

Is there an updated item list for the MegaMod?
That should include any newer craftable items.. there's an items file, but it's dang near unreadable in every text viewer I've tried. :?

Posted: Tue Aug 11, 2009 8:04 am
by chaney
I never had the patience to try time and time again to find hidden recipes.

Posted: Wed Aug 12, 2009 3:50 am
by Growler
Cheney! :?

What are ye saying??
You've never crafted!?
That's gotta be one of the coolest aspects of DW!

Have ye sought the esoteric recipes in the...oh, I dunno...Arcanium?? :roll:

But ye must know this... as well as other shortcutty veys to get the recipe goods..

Posted: Wed Aug 12, 2009 3:59 am
by chaney
I crafted every game-I just used the known recipes. I meant that I did not try various combos to find hidden recipes. It was hinted in the manual that there were some recipes that they didn't include in the manual.

Posted: Tue Aug 18, 2009 4:49 am
by KSS
Actually, there are a few craftable items that are not on the Arcanium's scroll, such as spiders net, vile viol...but as far as I can see there are none that can't be bought or found in a dungeon.

RT added craftable items in Tales of the North (that I still have to play btw), but I don't know if he provided recipes.

There are 2 craftable items in Druid's Challenge (which progresses SLOWLY but steadily), with hints provided.

Posted: Tue Aug 18, 2009 4:59 am
by chaney
Well, the hints will make it worth trying.

Posted: Fri Aug 21, 2009 12:57 pm
by Growler
Very cool to for you/KSS to add a couple crafty items to yer Druid's Challenge! :)

How'bout a couple hints now?? :P

Btw, my poll question is prolly not so clear.. kinder meant how would ya like to be able to come up with whole new craftable items within the game (RT & KSS are doing such, but from 'outside' ie, via modding), by say earning points somehow, or finding/paying/killing? :o some old gnome dude for the proper power.. guess it might be difficult to program that into the context of the game, cuz it would be sorta like modding from within the game. Ah, blunderbuss! :roll:

Posted: Fri Aug 21, 2009 1:05 pm
by KSS
Nay, no hint :twisted:

Finding these hints is part of the reward for completing the quest, so you'll have to do it yourself...

BTW, I had ideas as to how to implement the wineskin Origen was talking about, but with the modifyBP event not working, and the devs seemingly dead, I have to let it go. Too bad.