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Posted: Tue Jan 18, 2011 4:53 pm
by Growler
Congrats!
I've played it before (soon after RT created it), but about to re-engage with a new crew.

What lev are your guys now?
And are you playing with the same crew as your BT game?

Oh wait, Origen's BT isn't in the MegaMod is it?
Seem to recall it didn't mesh somehow?

Posted: Tue Jan 18, 2011 5:11 pm
by dragonbait
Growler wrote:Oh wait, Origen's BT isn't in the MegaMod is it?
Seem to recall it didn't mesh somehow?
I seem to remember that Origen's BT mod required DW version 2.0, while the patches & such expanded beyond that. Not exactly sure what made it need 2.0 but I think the readme file might indicate such.

Posted: Wed Jan 19, 2011 12:22 am
by Archie Stanton
see this is where i :blink: and get lost with all the IT stuff

yeah they are the same crew

as BT is still burned into my brain

"tarjan" and "lie with passion and be forever damned" being but 2 examples, am looking forward to testing myself and seeing if i can remember the teleport co-ords to the beserkers :D

Posted: Wed Jan 19, 2011 4:39 am
by Growler
I don't understand.. the current MegaMod (far as I can tell) does not contain Origen's BT mod..?

But maybe Archie did an overlay of BT files.. &/or Defend Rennibister quest??

Well, cool ya can use the same crew for both!

Keep us posted on your progress with BT or any other Quests--and don't forget the main storyline ;)

Posted: Thu Jan 20, 2011 5:27 am
by Archie Stanton
chances are i have confuddled the water (or at least myself)

the BT version is crashing still so could be to do with the fact that i created and levelled up (and in casino) my DW crew, and then just brought the save game into the BT folder.

not to worry the BT version can wait

Posted: Thu Jan 20, 2011 10:20 am
by KSS
I'm not sure you can transfer save games between DW and BT: the items list are different (which could explain the crashes), there might be conflicts with the flags, not to mention the saved maps...

Posted: Thu Feb 03, 2011 12:45 am
by Archie Stanton
well am plodding along slowly but surely

(casters have just had their 1st change of path)

am on the cloak quest, and foolishly didnt make many notes when i met alathor (sp?) and now need to answer his riddle after placing the staff

anyone care to divulge? point me in direction of previous thread on subject?

think my backed up save game is a way away from getting down there to look for him again.

cheers

/found

Posted: Thu Feb 03, 2011 2:15 am
by Archie Stanton
:(

am now slightly puzzled - answered the riddle and got the ring but when i go to the NE corner of the dungeon where the socket is for the ring

nothing happens :(

Posted: Thu Feb 03, 2011 5:37 am
by Growler
Not certain, but may be zat ring goeth in a different socket?

Btw, these questions are cool & kosher, but should prolly go in the Demo spoiler thread--I suggest 'Demo' spoiler since it tends to deal primarily with z cloak quest. 8)

Posted: Fri Feb 04, 2011 5:07 am
by chaney
There are 3 rings to get before something happens.

Posted: Mon Feb 07, 2011 5:48 am
by Archie Stanton
kk will do

thought it may be neater to keep all my noobness in one thread :P

Posted: Tue Feb 22, 2011 5:31 am
by Archie Stanton
latest noob question

got round to freeing the dwarves and got the pipes

all of the different loot from the 396 dwarves (361 luckily sent to sleep :twisted: )

was is there a spell or way of finding out the attributes of gear. mainly weapons?

will pop into a shop when it is daytime, is it just a case of more expensive = better weapon?

Posted: Tue Feb 22, 2011 5:42 am
by chaney
As you reach higher levels, use the e(x)amine option when looking at the weapon, and it will give you info such as damage, number of attacks, etc. Some of the spell casting info is more hint than direct info.

Who's still here?

Posted: Tue Feb 22, 2011 6:25 pm
by jykler
Growler wrote:Welcome, fresh blood+meat! :twisted:
Wow, Growler you still here?

Posted: Wed Feb 23, 2011 9:58 am
by chaney
He is like herpes-he just keeps coming back. :lol: