Help out with some modding

Discussion forum for Devil Whiskey 3rd Party MODS.

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Should we have a mod-making contest

I would be happy to give it a shot.
4
40%
It's a good idea, but I will not be participating.
3
30%
I think this is pretty stupid.
0
No votes
How can we possibly compete with a mod god like Origen?
3
30%
Growlers can't read. Can someone translate. :)
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Total votes: 10

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troysterling
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complete noob

Post by troysterling »

Well, I am a complete noob at creating a mod, but I will give it a try. The toolkit is downloading as I type this and I will be hunting for the faq afterwards. I will try to enter my music, and incorporate one of my favorite things from the original Bard's Tale Series (remember Magic Mouth's?).... I hope I can figure this out...
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Post by origen »

Sounds great. There should be plenty of support on these forums for things that you are having trouble figuring out.
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Post by Growler »

chaney wrote:Growler, I followed the link to the tutorial and you mentioned that you were going to post a completed version with everyones input of the tutorial somewhere. Have you done that? If so, where? It would make life easier to have 1 doc that we could just print out or at least do electronic searches on. Thanx
Cheney, hey--don't quite recall all that, but happy to take yer word on it (considering I may've been hangin' with one of the Bards); maybe I planned to create a super-doc with everyone's input, but never got around to it :roll: :oops: ..anyhow, the doc that's up should be the latest/greatest ~ what I used to go by when I tried my hand at a micro-dungeon. Very good of Origen to write up all the help/tutorials (that's the entire basis for my doc--I just consolidated & monkeyed with it a bit for my own clarity).

Origen, sure you don't wanna set some sort of constraint on the size of the floor/map? Even if just by saying a total max # of squares (to allow flex in terms of square or rectangly)? The 1 hr play-thru time is a good idea, but also quite subjective. Just a thought.. You da Dungeon-Mod-Master :wink:

RicksTavern has also created a super-cool mod--used/created new textures, monsters, etc giving it a unique feel.. folks should check it out--assuming it's still available? (if not, I'll be happy to post/host it with his permission)
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chaney
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Post by chaney »

This is your original from Posted: Fri Mar 18, 2005 2:59 am
Growler wrote:
Thanks for the add'l tips, Origen...sorry your longer piece got nullified!

Would it be worth it to tap it out in a word processor 1st, then cut'n'paste it into the forum?

Btw, I'm piecing together & saving your on-going/interactive 'tutorial' (w/ HGamer's tips added) in a single document...easier to read/follow & there's a backup of your efforts if the forum ever----goes down again.
I'll post it for others when it's fini.

Does this jog your ancient memory? I am still hopeful that you did do it in 1 form. :P
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Post by Growler »

chaney wrote:This is your original from Posted: Fri Mar 18, 2005 2:59 am

Does this jog your ancient memory? I am still hopeful that you did do it in 1 form. :P
Hmm...well...erum....let'see...eh...oh...what was the quest?? :?

The primary clew 2 this mysterious conspiracy may be affiliated with the timestamp: 2:59 am.
That could've been the crack, coke, meth, liquor, inner-child, keybd gremlin(s), tequila--or heavenly hell knows what might've been banging something key-esque. 8)
On a slightly more serious B-flat, the doc posted is the latest & greatest & methinks includeth nearly every potentially relevant irreverent rant by anyone who's infernal (yet matronly) mother made them wash their ears the dishes & their soiled...uh, nevermind.

Ok, young scamperoo--quityerstallin' tacticals & git 2 werk on yer Mod to make Mom & God & Origen especially proud.
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origen
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Post by origen »

I thought about limiting the size of the level, but I want to keep it open since I want to make sure everyone trys their hand at the modding.

Also, I don't really plan on making a small map size, so I don't want to place limits on myself, either.

After we are finished, we will see what rules we should add/remove/change.
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Post by origen »

Well, since there isn't an updated item list, I will do my best to compile one as quickly as possible, as it will probably help with the modding.

What I have done so far was gone through each script file as well as each map file, and made a list of all items that were mentioned in either. I amso went through the crafting tutorials, which mentioned a few other items.

The next step will be to load the game, and check out all of the stores, and note the items there.

At that point, we should have a pretty good list of what is included. I can't think of any other way an item can get into the game, unless it can be crafted and is not in the arcanium, which there isn't supposed to be anything like that.

After that, I would have to script each of these items to be gotten by a high-level party, who can then identify the characteristics (at least the basic ones) orf each item.

Hopefully, at that point, we would have a fairly accurate list of all the new items in the game.

This will take a little time, but I will do my best to have it ready for the ever-expanding modders out there.
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origen
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Post by origen »

Well, so far I have come up with 319 items. I will not have to verify the names, which will be a slow process. In order to do this, I will have to script a giveItems command, and probably do about 10 items at a time, which will allow for me to see what items names are correct. The names that are incorrect will take a little longer to verify.
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Post by Growler »

origen wrote:I thought about limiting the size of the level, but I don't really plan on making a small map size, so I don't want to place limits on myself.
I Knew Origen had an angle he wuz running here! 8)

So He plans to join the raucous fray, eh??

Seems that Rule numero uno should be:

Rule Numero Uno ~ (1) no Mod-Gods allowed to enter the Competition!

I say (speaking on b-1/2 of all the newbie peonies roustin'bout that the Mod-Godders (that would consist of Origen & RicksTavern) should have their own PRO division in witch 2 compete!

:P :twisted: :P

Otherwise, I must rec'd a re:volt.

(seriousness bonus = 15%)
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Post by origen »

Well, I was going to submit something, but I am not going to consider myself part of the competition, out of fairness. I figure I will give a challenge or two first, to allow all of the newbs to get their feet wet, and then I will officially join in on the fray. :D
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Post by cutterjohn »

Good idea, but with all <takes quick head count> 6 or so of us, even assuming that we ALL tried to make a mod would be kind of pathetic...

(I don't have the time(haven't even had time to finish the base game yet!), and Origen would cheat... }:)

So the remaining 4 of you would have to "battle" it out.

Ok, not to sound so downbeat, the good news being that I've seen posts from at least 7 different people and a SLIGHT uptick in traffic over the last few weeks. On top of this 2(!) of us are relatively new(or that I've bothered to notice...) I'd like to see a mod contest some day, but...
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Post by origen »

The point of this is to just get things started. Hopefully, it will grow from there.

Anyway, I have personally verified the existence of 304 items from Devil Whiskey. This is just their existence at this point, and not what they do. Here they are:
7 League Boots
Air Giant Figurine
Air Giant Whiskers
Alethor's Ring
Alethor's Staff
Amulet of All-Knowing
Amulet of Erda
Amulet of Quickness
Amulet of S'amoht
Animal Hide
Archelm
Ariel's Rose Harp
Arrows (20)
Aura Sabre
Axe of DwarfHome
Bag Pipes
Banded Armor
Bane Wand
Banestaff
Bard Tunic
Battle Axe
Battle Staff
Belt of Ogre Strength
Belt of Samson Strength
Blade of 4 Elements
Blade of N'anoc
Blowgun
Bluesilver Axe
Bluesilver Gauntlets
Bluesilver Great Sword
Bluesilver Helm
Bluesilver Mail
Bluesilver Plate
Bluesilver Scale
Bluesilver Shield
Bluesilver Short Sword
Bluesilver Sword
Bluesilver Throwing Axe (10)
Bluesilver Throwing Knives (10)
Bluesilver War Axe
Bobbit Wand
Bolts (10)
Boomerang
Bracers
Breath Ring
Broad Sword
Bronze Bolts (10)
Bronze Bullets (20)
Bronzed Arrows (20)
Buckler
Bundle of Sticks
Bundle of Twigs
Cat O' Nine Tails
Cellar Key
Ceridwen's Sword
Chain Mail
Cloak
Cloak of Elvenkind
Cloak of Fire
Cloak of the True Hero
Compass
Composite Bow
Crossbow
Cu Chulainn Figurine
Dagger
Death Darts (20)
DeathBox
Defender Ring
Dorukan's Key
Dragon Blood Drop
Dragon Figurine
Dwarven Axe
Dwarven Banding
Dwarven Bracers
Dwarven Cleaver
Dwarven Crossbow
Dwarven Gauntlets
Dwarven Great Sword
Dwarven Hammer
Dwarven Helm
Dwarven Mace
Dwarven Mail
Dwarven Plate
Dwarven Scale
Dwarven Shield
Dwarven Short Sword
Dwarven Sword
Dwarven War Axe
Dwarven War Hammer
Earth Elemental Figurine
Earth Golem Hand
Earthworm
eelballs
Eelskin Armor
Eelskin Boots
Eelskin Gloves
Elf Arrows (20)
Elf Boots
Elf Bow
Elixir of Life
Elonian Pipes
Elven Axe
Elven Banded Armor
Elven Bracers
Elven Dagger
Elven Gauntlets
Elven Great Sword
Elven Helm
Elven Mail
Elven Plate
Elven Rope
Elven Scale
Elven Shield
Elven Short Sword
Elven Slayer
Elven Sling
Elven Sword
Elven War Axe
Enchanted Chain Mail
Enchanted Dagger
Enchanted Great Sword
Enchanted Leather Armor
Enchanted Long Sword
Enchanted Plate Armor
Enchanted Robe
Enchanted Scale Armor
Enchantress Hairs
Erda Pipes
Fafnir's Ring
Fafnir's Staff
Fish Scales
Flute
Gauntlets
Geordus Flute
Golden Codpiece of Light
Golem Figurine
Great Demon Figurine
Great Sword
Guard Pardon
Guards' Note
Hammered Cleavier
Harassment Note
Harp
Hawk Feather
Hel Sword
Helm
Holy Redeemer
Holy Water
Hunk of Obsidian
Ice Flute
Jon's Harp
Kama
Kyle's Bracer
Labrys Colossas
Leaf Note
Leather Armor
Leather Boots
Leather Gloves
Letter to Dorukan
Life Bringer
Lightball
Lightning Bug
Lightning Lute
Lock of Dwarf Beard
Loin Cloth
Loin Cloth of Argaiv
Loki's Axe
Long Bow
Long Sword
Lump of Bronze
Lump of Iron
Lute
Lynda's Lovelace Flute
Mace
Mage Hood
Magika Staff
Marias' Blade
Marias' Ring
Meggie Krahmb's Flute
Melkoran's Scarf
Merkel Shield
Minstrel Gloves
Mord Cloak
Mutorcs Throwin' Hammer
Naris' Note
Necroblade
Obsidian Arrows (20)
Obsidian Bolts (10)
Old Arrows (20)
Orc Tooth
Orin's Axe
Orin's Ring
Perfect Chain
Perfect Dagger
Perfect Long Sword
Perfect Robe
Phoenix Ring
Plate Armor
Plate of Health
Poison Arrows (20)
Poison Blowdarts (5)
Poison Brew
Poison Dagger
Poison Long Sword
Potion of Clarity
Potion of Healing (greater)
Potion of Healing (lesser)
Potion of Perfect Status
Potion of Youth
Pox Pipes
PyroWand
Quarterstaff
Quick Bow
Rangers Cloak
Raven Beacon
Raven Beak
Reaper's Scythe
Ring of Astral Light
Ring of Illumination
Ring of Mist
Robe
Robert's Ring of Wedding
Rope
Rope Dart
Round Shield
Ruby
Rune Axe
Rune Bracers
Rune Dagger
Rune Gauntlets
Rune Gloves
Rune Helm
Rune Mace
Rune Mail
Rune Plate
Rune Scale
Rune Shield
Rune Staff
Rune Sword
Runic Great Sword
Runic War Axe
Runic War Hammer
Salamander Eyes
Salamander Figurine
Saurian Blood Drop
Scale Armor
Scale of Feather
Shadow Hood
Short Bow
Short Bow of the Hunt
Short Sword
Skeleton Key
Skull Cap
Sling
Small Demon Figurine
Smart Staff
Snake Fang
Spear (3)
Spectre Cloak
Spectre Ring
Spider's Net
Sprite Wand
Star Axe
Star Bracers
Star Gauntlets
Star Great Sword
Star Helm
Star Mail
Star Plate
Star Scale
Star Shield
Star Short Sword
Star Sword
Star War Axe
Starkind Arrows (20)
Stone Bullets (20)
Studded Leather
Talisman of God-Like Personality
Tears of a Saint
The Nymph's Tails
Thief Boomerang
Thor Figurine
Throwing Axe (10)
Throwing Knives (10)
Thunder Bolter
Thunder Bolts (10)
Thunderhammer (100)
Tonfas
Torynth's Whip
Tower Shield
TriStaff
Two-Handed Sword
Unknown Vial (Red)
War Axe
War Boots
War Darts (20)
War Hammer
Warrior Wolf Figurine
Watcher Note
Water Dragon Figurine
White Antidote
Wiz Wand
Wolf Figurine
Wraith Ring
Note that the potion of healing (greater) and (lesser) have an extra space after their name, so it would be "potion of healing (lesser) "
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Post by Growler »

Cool..nice list.
Sure you know about or even pulled from this file "items_BL2D.txt", right?

Where it provides the following type info for each item:

Type: Ammo
Name: Arrows
TypeID: 1
Description: Simple wooden shafts sharpened to a point with a small bladed head point.
Flags: showcharges
Class: Ar Ba Bb El Mo Pa Pk Ra Ro Wa
Damage: 2d4+1
Charges: 20
Location: ammo
#Location: back
Value: 40
AmmoType: 1
Shop: imperial.dat 500
Shop: starfire.dat 100
Shop: valor.dat 100
Shop: dwarves.dat 25
Shop: elves.dat 25
CreationSkill: Mundane Item
Recipe: 1 Wood
Recipe: 1 Feather
Ingredient: 1 Arrow
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origen
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Post by origen »

Yes, but that will not include any of the items in any of the new releases, so it is pretty much obsolete.

So, While the items list can help a little, most of the new things will have to be found out manually.
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Post by Rickstavern »

Growler wrote:RicksTavern has also created a super-cool mod--used/created new textures, monsters, etc giving it a unique feel.. folks should check it out--assuming it's still available? (if not, I'll be happy to post/host it with his permission)
Don't think I even have it anymore. The account where I was hosting it is also gone. If you have the file then you can make it available.



I don't have much time right now, but I'll put together a simple MOD in a couple of weeks from now. I have an idea that should be easy to implement. I hope that a few others are able to put something together, too. Would be nice to see a few new places if I start a game using the beta patch.
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