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Posted: Wed Jul 09, 2008 12:06 am
by Growler
How'bout..

Ori Gen

:idea:

Posted: Wed Jul 09, 2008 8:40 am
by jy_blaste
cool... better then Calla Brasion :)

or Calla'N Deehr

or Calla Sssssss :)

or Calla Gryphie

or Calla Bunga

or Calla Coulus :)

Seriously, I kind of liked Crandelville and New Graiken, but I'll take what I can get. Thanx for the nod of approval.

Good luck.

Posted: Wed Jul 09, 2008 8:42 am
by chaney
Add a Dwarven mine and call it Calla Mine

Posted: Wed Jul 09, 2008 3:10 pm
by Growler
You guys are SO Lucky...that Growler is easily amused :twisted:

Had to laugh at those last few by Jy & Chaney...in spite of my higher angels.

Calla Hoochie?

Calla Bash?

8)

Posted: Tue Aug 12, 2008 7:22 am
by chaney
Any new updates?

Posted: Mon Jul 20, 2009 1:57 pm
by dragonbait
Woah. I had completely forgotten about this one. Any updates or available releases for it? I remember testing it out while it was still a work in progress. I got a kick out of reading through a runboard post Origen had created way back when the forums had crashed. See previous posts at at this link I know after a while of inactivity it makes returning to an old unfinished mod seem like an unbearable chore. Was just hoping that out there somewhere was a finished or partially finished copy of it.
:?:

Image

Also just to let people know (I should probably make a new thread for this), Geocities will be terminating its service as of October 26th 2009, so if you have any Geocities sites out there. I know Origen has one which contains the DW add-on mod. Sure its been converted to the DWMEGAMOD, but still. Just a heads-up!

Posted: Mon Jul 20, 2009 2:02 pm
by dragonbait
Ah, after reading up to page 4 at Origen's Runboard there is a download link. I assume its unfinished as it was never put into the Megamod.

Posted: Mon Jul 20, 2009 3:22 pm
by chaney
I remember him saying that he was going to fix it for the bard's whiskey project, but it did not materialize.

Posted: Wed Jul 22, 2009 8:13 am
by KSS
Hi everyone.

As a vacation before working on my second Druid's Challenge map, I've decided to take a look at TotE: I've read both threads (here and at the runboard) and downloaded Origen's zip.

I'll try to complete the mod: I've already fixed the wards scripts (the "turn towards wall" bug) and made it so you can't enter a ward before completing the previous one.

I've also placed the entrance in the wilderness (though I'll have to rework it)

What needs to be done:
- Gnav's introduction outside Rennibister
- The 4 elemental riddles to gain access to the 1st ward
- The central battle (I've made a copy of Dragonbait's synopsis; I will probably forgo the darkness and anti-magic idea that Origen mentioned...I hate these darkness zones)

I'll keep you posted...

Posted: Wed Jul 22, 2009 10:02 am
by chaney
Feed Me...............

Posted: Thu Jul 23, 2009 9:43 am
by KSS
Ok, I've made some progress. I still have to make graphics for the altar, and script the final encounter, but the rest is going well.

More on this next time.

Posted: Thu Jul 23, 2009 9:46 am
by chaney
I can't wait!!!!

Posted: Fri Jul 24, 2009 1:40 am
by KSS
Hmmm, perhaps one of you could help me: I need a portrait picture for Savah (a crazy young gnome female): if you have a suitable picture, or know a site where such pictures can be found, could you post links ?

I'll continue scripting in the while...

Posted: Fri Jul 24, 2009 2:35 am
by dragonbait
here's one. I'll keep looking though.
Image

Posted: Fri Jul 24, 2009 2:48 am
by dragonbait
Image