Since there will be new monsters with Xoram's Tower thus breaking some points within the regular game, + your Tales' of the North also does the same,.....+ while TotN uses version 2.0 just as do all the rest of the mods, I'm just going to stick with version 2.0 I will use the picindex file, monsters file, + such from TotN as a base, then when I get mine finished we can then be able to add/join the megamod so that the new version of MEGAMOD can include....Rickstavern wrote:Yes, in order to completely merge any existing mods you must use the same picindex file for everything.dragonbait wrote: 1.) in regards to the picindex file......... It looks like with the Mega-Mod that the basement was the only mod to include original pictures. I'm assuming that if I go on with another mod and create more original pictures I should use the same picindex file? so that any more new files will be added to this picindex so that there is 1 picindex file and not 2 separate? (But only if I am using Devilwhiskey version 2.0?)
Yes, but because items and monsters are compiled files, it would be impossible to merge any without the source files. keep this in mind if that is the direction you want to take.2.) and i guess depending on the answer to the first question, the same would basically apply to new items+monsters (though no new items/monsters were created for the Megamod) or at least for this first release of the MEGAMOD project
Merging everything is a manual process. There is no trick to get around it all.3.) or is there a way to go around this and combine multiple picindex files?
I would suggest the following be done:
1. use the picindex file from the beta patch as a base. There was only one additional index entry added and it won't hurt anything. I noticed that you use the picindex file from my larger mod. forget that and go back to the beta one. since I have the source for my pictures, it's easier to add mine on top of yours.
2. you can create a windows batch file for the pictures
make a batch file (picmake.bat) and use the contents below as an example.just by running this you can rebuild your picindex in less than a second.Code: Select all
picmake newpic1.pic picindex.dat newpic1.cfg picmake newpic2.pic picindex.dat newpic2.cfg
3. Unless you absolutely have to, do NOT create any new spells and skills. merging actions.dat will be an insane process.
4. Provide any new item and monster entries. Just remember that adding monsters will break current game content because we do not have a current monster file. You can beg Decklin for the current one. Maybe he has it, maybe not.
RT's Tales of The North
RT's Defend Rennibister
Origen's DW add-on
Dragonbait's The Basement
Dragonbait's Xoram's Tower.
Seems to be the best option. + Anyone else that wants to add to the loot can add on to what we have done.
We can still keep 2 different versions of MEGAMOD. One which we have now that does not break any game events, and a new version which does break some events, but also has new monsters, items and other such things.